Undervault 0.5.0 with balancing
Greetings! New version is live with some new, hot features.
As said, daily challenge now includes global leaderboard. This works only for the newest version of the game.
Music is added. Including main menu theme, few background tracks, trade and battle music.
I played the game a lot for the last few weeks. Except feeling tired of it I've also come to the conclusion that game is too hard in a bad way. Sometimes it's just unfair. To resolve it I made such changes:
- Reduced crit. chance for all enemies and rebalanced enemies stats to match player strength
- Increased chance to find equipment
- More libraries and higher chance to find library card
- Revisited equipment prices and stats
- Changed late levels settings
Hope this would help to improve overall game experience.
- Spikes are not spawned in start and exit rooms
- Added room reveal animation
- Low tear armor rework
- Added levels variations. This means the same level might have different room probabilities. For example, in first run level 6 has no bedroom, in second run level 6 has no chapels, but has higher treasury chance
- Bugfixing and other minor improvements
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